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Everything posted by Etern4l
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Trying to switch from Windows to Linux, ongoing issues thread
Etern4l replied to Aaron44126's topic in Linux / GNU / BSD
That's really cool! I'll ask this, maybe this is something you guys have experience with. Is there a good way to get it to disconnect from Wi-Fi if there is an Ethernet connection? (Windows does this automatically.) Network performance between my Windows VM and my network scanner (talking about like a document/photo scanner) is poop if Wi-Fi is connected. It doesn't seem to know to prioritize the Ethernet connection. I can script a solution to this as well, just wondering if there was an easy way to do it. I've set negative interface priority on the wifi interface, although not sure if that does the trick. The following seems to contain some good suggestions, in particular the TLP package (advanced power management for linux) looks like it could be a direct hit. Don't have it installed so can't confirm. https://askubuntu.com/questions/112968/automatically-disable-wifi-wireless-when-wired Yeah, just noticed this myself. -999 for the Ethernet, makes no sense, unless it has something to do with bonding I have set up. The slave bonding interfaces have zero priority for eth, and -1 for Wifi. -
Cool, I'm sure you will be amazed by the results. Be careful with the application, in that it's easy to rip up the "pad", and bear in mind there might be some short curing time (a day or two). Kryonaut is really only good for desktops if at all, Conductonaut is LM, Carbonaut and the other carbon pads would be useless in this case.
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*Official Benchmark Thread* - Post it here or it didn't happen :D
Etern4l replied to Mr. Fox's topic in Desktop Hardware
That's the equivalent of what socialists say: wonderful idea, but got corrupted etc. The reality is that there are very few democratic capitalist countries in the world where most people are happy. I'm struggling for examples. Germany? I'm not sure. Switzerland? Singapore maybe, but it's not really clear-cut democracy. It's no doubt the fault of large corporations, however, pure unregulated capitalism is where they really thrive. In China large companies are under effective state control, so whatever they do is really on the government. -
I watched an interview with the CEO of Boston Dynamics. In the non-physical space, we are already living in the age of bots. On the physical side, full-on humanoid robots are not an immediate prospect. I think the push there will continue to be on the industrial, commercial, driving and military fronts first. @ryanImagine one of those things armed, and rest assured they will be. DoD contracts are one of the major sources of funding for Boston Dynamics, and if not them, someone on the other side will do it. Physically, Atlas is already in the ballpark of the metal terminators... it's just still too dumb.
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Seeing P2 under load. Great question about the power adapter, could explain the power limit. That said, downclocking (and necessarily undervolting) the CPU should help in that case as well as it would free up the power for the starved GPU. On the other hand how much more power can that GPU take, if it's running at 74C under 50-60W load. I would just repaste both the CPU and GPU immediately (well, as soon as 7950/7958 arrived from ebuy7).
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Ha, you're right. Performance State The current performance state for the GPU. States range from P0 (maxi- mum performance) to P12 (minimum performance). This is not the same as the "PowerMizer Performance Level" I tend to look at in the Linux driver.... Makes sense then - the GPU was throttling a little in P3.
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@Reciever Hope you are OK bro. The Dallas shooting news is unsettling, so many of those coming from over the pond these days.
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*Official Benchmark Thread* - Post it here or it didn't happen :D
Etern4l replied to Mr. Fox's topic in Desktop Hardware
That's how capitalism works. The only thing that matters is the fairly short-term profit, and Nvidia's strategy, coupled with their effective monopoly, will maximise it. We should celebrate this I guess, particularly given that we have been unable to come up with and implement a better system :) That said, it is quite ironic that the advanced AI Ngreedia is working so hard to deliver to the world is super-unlikely to have any real care for our money. -
*Official Benchmark Thread* - Post it here or it didn't happen :D
Etern4l replied to Mr. Fox's topic in Desktop Hardware
I think DLSS in general is a bit different, in that it basically saves compute per frame at a potential risk of artifacts (otherwise there would be no point using it), so if you are a casual gamer with lighter hardware, there is probably little reason not to turn it on if available. You are right though: with DLSS3 people like FPS gamers might notice some input lag, since the generated frame is fake and doesn't correspond to any new input. Anyway, we'll see what the impact is on a real game engine if and when this tech actually makes it to games, the research so far is kind of preliminary. -
*Official Benchmark Thread* - Post it here or it didn't happen :D
Etern4l replied to Mr. Fox's topic in Desktop Hardware
This just in: Nvidia are in the business of coming up with software which gobbles up GPU resources, and then selling GPUs to boot, ideally cutting expensive hardware features such as VRAM to maximise the profit :) In other words: the hardware keeps getting faster, but the computational requirements grow as well, and in this case up to 4x (roughly, not accounting for the fact that "traditional" texture decompression is handled by dedicated hardware, basically performed transparently, if I understand correctly). Again, whether this solution makes any sense depends on the balance of available VRAM, memory bandwidth, and compute capacity. If they planning on selling GPUs with constrained VRAM size and bandwidth, but sporting very fast cores, then this makes sense. For a 4090 or 3090Ti with 1TB/s memory bandwidth and 24GB of VRAM, this is more or less nonsense. Cards with insufficient VRAM, memory bandwidth and modest compute capability are out of luck of course. Good news is that it probably be will be a while before this makes it to games (requires explicit support), so there will be plenty of time for any necessary hardware upgrades. -
*Official Benchmark Thread* - Post it here or it didn't happen :D
Etern4l replied to Mr. Fox's topic in Desktop Hardware
I just looked through the paper, it's there: Table 4. Decompression performance for a 4k material texture set (Paving Stones). BC High NTC 0.2 NTC 0.5 NTC 1.0 NTC 2.25 0.49 ms 1.15 ms 1.46 ms 1.33 ms 1.92 ms This is just a simple performance test rendering a single shape at 4K: 6.5.2 Decompression. We evaluate real-time performance of our method by rendering a full-screen quad at 3840 × 2160 resolution textured with the Paving Stone set, which has 8 4k channels: diffuse albedo, normals, roughness, and ambient occlusion. The quad is lit by a directional light and shaded using a physically-based BRDF model [10] based on the Trowbridge–Reitz (GGX) microfacet distribution [76]. Results in Table 4 indicate that rendering with NTC via stochastic filtering (see Section 5.3) costs between 1.15 ms and 1.92 ms on a NVIDIA RTX 4090, while the cost decreases to 0.49 ms with traditional trilinear filtered BC7 textures. They call the performance "similar", but in fact the latency it's up to 4x higher and takes up CUDA/RT cores, elsewhere in the paper they state it "might be possible to partially hide this overhead", given a fast enough GPU... When ascertaining if this will be of benefit in a particular game for you, look at HWInfo while gaming. You can see both memory controller and GPU cores utilisation. My bet is that usually you will be bottlenecked on the GPU anyway, so yes - with this you may be able to see higher resolution textures, but at some cost to the FPS, which presumably doesn't look brilliant on a 6GB 3060 mobile to be begin with. -
*Official Benchmark Thread* - Post it here or it didn't happen :D
Etern4l replied to Mr. Fox's topic in Desktop Hardware
The catch is that is that this will put additional load on on the GPU cores, so will compete for the compute capacity with other gaming engine functions. This also incurs 2.5-4x higher latency compared to the very fast dedicated texture decompression hardware (on a 4090), so a fast GPU will be required. Bye bye Turing and Ampere, upgrade to 4000/5000-class GPUs required. Brilliant! -
Cool, good luck. I just run fixed ratios as well since I don't care about single core performance. As long as CPU temps stay under 90C and the CPU is holding the clocks (it probably won't if the temps go too far into the 90s), you should be good. Failing that you can try also down-clocking or power limiting the GPU if possible so it stays under 70C as well. Same story here, you want stable clocks under load. The difficulty, of course, is that in the laptop the two are interconnected. I think any loss from down clocking/power limiting will be smaller than the very noticeable/aggravating performance losses and dips caused by thermal throttling. Again, with all due respect to Dell pastes (not much of it left TBH), you can probably get significantly more performance out of your laptop with a repaste, especially if the thermal throttling hypothesis checks out.
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Turning turbo off would be unnecessarily harsh. I'd hope ThrottleStop or XTU are functioning properly, so you can just set a -1 or -2 core ratios. This works because of the hugely non-linear marginal power cost of those final few core ratio points. There are somewhat similar tools on Linux, which I haven't had a chance to use because of desktop BIOS. For a concrete example, I'm running my 13900K at 53/43 ratios resulting in temps under 80C under full load (mid eighties under CB23, where it hits over 40K). Were I to let it run at the stock 55/43, temps would hit 90-100C and performance would actually decrease due to the resulting throttling behaviour. HTH Edit: one other thing worth trying would be a repaste with the Honeywell phase-change paste/pad. No risk unlike with LM, and probably similar results.
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That's weird, but certainly possible. Either way, I'd bet a good amount it's just a form thermal throttling according to hidden parameters set by Dell. I updated my earlier answer with a suggested solution. Edit: Yes, a less aggressive performance mode might also help, but in my experience with Alienwares at least, the effect is minor, if so - that might not be enough.
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Trying to switch from Windows to Linux, ongoing issues thread
Etern4l replied to Aaron44126's topic in Linux / GNU / BSD
That's a deep dive for sure. Glad you surely must have enjoyed it, or else you would have quit by now. -
Sorry to hear. At a risk of stating the very obvious, HR departments are there not to protect Humans but to protect the Business. If they got involved, it means that either the Human Resource posed a risk to the Business, or the Business determined they want to get rid of the person for any reason, and HR was tasked with figuring out a legally plausible cause for termination (that's probably less of an issue in the US with employment at will) . Dealing with those people is rarely pleasant, apart from perhaps in the hiring process when the company wants to hire you a lot and send easy on the eye HR people in to court the candidate (in which case they might want to ask themselves "what's the catch?").
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Referring to the GPU-Z screenshot you posted earlier, the CPU was at 100C and GPU at 74C. That's pretty toasty, I'm sure Dell starts throttling things down at that point, and probably fair enough. Clearly, they (Dell's BIOS+VBIOS would be the precise culprits I imagine) prioritise the CPU, so just harshly downclock the GPU. I'm not sure why you thought it was power limited at 53W. Obviously you must have undervolted as far as possible already. What I would try in your shoes is actually downclock the CPU (and perhaps the GPU) to keep the perfomance at a slightly lower, but steady level. Setting lower temp/power targets might also be an option, doesn't work as well in my experience.
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I am on the same page as OP (any many others). There are quite a few reasons to avoid and divest from Google. Those have been rehashed many times, and to some people the rationale will always remain abstract or questionable, but here is my take again: * Yes, they mine huge amounts of data (a googled Android phone sends home 10x more data than an iPhone) and destroy people's privacy under the pretense of being nice - this has huge implications for the society that deserve a gigantic separate thread I'm not going to open for the lack of time alone (see The Social Dilemma on Netflix) * They very quietly but still overtly invest the proceeds in R&D on super-intelligent AIs, effectively working on deprecating people as intelligent species. The co-owner Larry Page gloated about this objective of theirs and supposedly called Elon Musk a "specieist" for questioning that policy. Seriously? * Sundar Pichai made $250M last year lol. Social justice? He is a smart guy but not $250M/year smart, sorry. He hasn't really taken any huge entrepreneurial risks to deserve that kind of reward. That's a few times the comp of Tim Cook BTW. Are they the worst? The answer is clearly "no, Microsoft, and probably Meta are", but that doesn't mean we have to choose the slightly less bad option. Sure, they provide some services, but are any indispensable? Nope, apart from the core search and YT perhaps which can't be accessed anonymously from any system. Of all the FAANGs, Amazon would be the hardest to ditch for me, fortunately they are not really pushing the envelope on AI to the same extent Microsoft, Google and Meta do. As for GrapheneOS, it looks really good, and that's how they make money: https://discuss.grapheneos.org/d/2701-how-graphene-os-makes-money It's also open source, so people work on projects because they want to have this product available, and no corporation will provide it... @Reciever Have you had a chance to try Graphene on your Pixel yet? I say try but that's probably a one way street into custom ROMs. I'm tormented between just taking a lame shortcut into iPhone and this. Arguably the best large phone on the market currently is the Samsung S23U, which (apart from tbe ridiculous price tag) unfortunately has no great degoogling options available, and is even worse than Pixel in terms of dealing with data in stock state. Arrgh.
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Clearly Nvidia doesn't give a damn about those pleb gamers who cannot afford a 4090-powered desktop (a 4090 laptop is acceptable, and thus granted a generous 256 bit bus). It's all about cashing in on the AI. If things go the way of crypto mining there (probably not for a while), they will just cut an exec or two and the next guy will issue a statement explaining AI has always been a problematic technology and they never truly believed in it. They will say they love gamers so much they will bring the 256 bit bus back lol, but for now that's reverse science fiction.
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This seems to trade off VRAM for compute so ultimately low-end 8GB cards may struggle if they don't have enough GPU capacity to handle this in gaming anyway, especially Turing and Ampere (if the feature is even made available on those architectures). The team used a 4090 for their research, where the technique incurred 2.5-4x higher decompression latency compared to custom HW decompression (depending on the target quality), while using around the same amount of memory as the reference compressed textures (albeit of lower quality)....
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*Official Benchmark Thread* - Post it here or it didn't happen :D
Etern4l replied to Mr. Fox's topic in Desktop Hardware
Cool, good advice as always. I look forward to bro @electrosoft's report on this. -
*Official Benchmark Thread* - Post it here or it didn't happen :D
Etern4l replied to Mr. Fox's topic in Desktop Hardware
Yes, I missed the fact that the "scales" are real are not just a cool design painted over lol. Clever. How difficult are those to install on say G.Skill Trident Z5 or Corsair Vengeance? Warranty voided after removing the original heat spreader I guess?